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Head First C#: A Learner's Guide to Real-World Programming with C#, XAML, and .NET

By: Andrew Stellman, Jennifer Greene

All Indian Reprints of O'Reilly are printed in Grayscale.

Head First C# is a complete learning experience for learning how to program with C#, XAML, the .NET Frameworkand Visual Studio. Fun and highly visual, this introduction to C# is designed to keep you engaged and entertained from first page to last. Updated for Windows 8.1 and Visual Studio 2013and includes projects for all previous versions of Windows (included in the book, no additional downloading or printing required).

You’ll build a fully functional video game in the opening chapterand then learn how to use classes and object-oriented programming, draw gr

Product Details

  • Pages:968 pages
  • Publication Date:Thu Oct 31 2013
  • Publisher:Shroff
  • Language:English
  • Readers:47

Product Description

All Indian Reprints of O'Reilly are printed in Grayscale.

Head First C# is a complete learning experience for learning how to program with C#, XAML, the .NET Frameworkand Visual Studio. Fun and highly visual, this introduction to C# is designed to keep you engaged and entertained from first page to last. Updated for Windows 8.1 and Visual Studio 2013and includes projects for all previous versions of Windows (included in the book, no additional downloading or printing required).

You’ll build a fully functional video game in the opening chapterand then learn how to use classes and object-oriented programming, draw graphics and animationand query data with LINQ and serialize it to files. And you'll do it all by creating games, solving puzzlesand doing hands-on projects. By the time you're done, you'll be a solid C# programmer—and you'll have a great time along the way!

  • Create a fun arcade game in the first chapterand build games and other projects throughout the book
  • Learn how to use XAML to design attractive and interactive pages and windows
  • Build modern Windows Store apps using the latest Microsoft technology
  • Learn WPF (Windows Presentation Foundation) using the downloadable WPF Learner's Guide
  • Using the Model-View-ViewModel (MVVM) pattern to create robust architecture
  • Build a bonus Windows Phone project and run it in the Visual Studio Windows Phone emulator
  • Projects in the book work with all editions of Visual Studio, including the free Express editions.